Table of Contents

Flash MX: Web Design and Development
  1. Intro: History and scope
  2. Workspace: Understanding
    the Flash Creative Environment
  3. Creating Art Objects
  4. Modifying Art Objects
  5. Animation Fundamentals
  6. Movie Clips: Introduction to ActionScript
  7. Words -- More Than Graphic Symbols
  8. Components
  9. Interactivity: Giving user control through ActionScript.
  10. Working with Sound and Video: Compression Technology
  11. Designing an Interactive Game
  12. Content Development
  13. Cartooning in Flash
  14. Section 508 Accessibility and Ethical Considerations
  15. Publishing Your Work